The Imitation Game: Alan Turing Decoded by Jim Ottaviani & Leland Purvis (illustrator)
Date read: 15-16 August 2016
My rating: 5 of 5 stars
Challenges: 2016gnc, 2016nfc
Hardback, 234 pages
Published 2016 by Abrams ComicArts
Source: Central Oregon Community College Barber Library [QA 29 .T8 O772 2016]
“I still work as a librarian by day, but stay up late writing comics about scientists.”
I didn’t know he was a librarian too!
Aha! That’s right. “He now works at the University of Michigan Library as coordinator of Deep Blue, the university’s institutional repository.” [per Wikipedia].
The book consists of some prefatory material, 222 pages of graphic novel, an author’s note a bit over a page long, an annotated 3-page bibliography and recommended reading, and 6-pages of notes and references.
The graphic novel proper consists of the following sections: “Universal Computing” (pp. 1-66), “Top Secret Ultra” [think Bletchley Park] (pp. 67-152), and “The Imitation Game” (pp. 153-222) [links are to Wikipedia].
Highly recommended! If you know about Turing, and have, like me, perhaps read his papers on universal computing and the imitation game (philosophy and applied computer science undergrad), then this is still a great resource with all of the notes and references to specific works that might be of particular interest to you.
If you know little to nothing about Turing then this is a great introduction. Far better even than the recent (2014) movie, The Imitation Game, with Cumberbatch and Knightley. The presence of actual citations and sources are the basis for this claim.
This is actually way past 20 nonfiction books for me this year; I simply have failed at reviewing quite a few, or finishing reviews, which is essentially the same thing. Many were started.